Table of Contents
TogglePrison Life Script
The most complete collection of working prison life scripts for Roblox 2026 — aimbot, silent aim, ESP, arrest all, gun mods, teleports & more. Keyless, no key, works on PC and mobile.
What Is Prison Life Script?
A prison life script is a Lua script executed through a Roblox executor that unlocks powerful combat, movement, and utility abilities inside Prison Life on Roblox — one of the platform's most legendary roleplay games with hundreds of millions of visits since its original release. Prison Life splits players into three factions: police officers maintaining order inside the facility, inmates plotting their escape, and criminals who've already broken out. Every session is a constantly shifting standoff between law enforcement and chaos — and the right roblox prison life script reshapes how you control that battle on any team.
The best prison life scripts hand you tools that completely bypass normal gameplay limitations. A prison life script aimbot locks your crosshair onto any player and tracks them in real time for guaranteed hits in every firefight. Silent aim fires bullets toward your target while your gun visually aims in a different direction — making every kill look like a coincidence to spectators. ESP wallhack paints every player through every wall with team-colour highlights and live health bars so ambushes and escapes can be timed perfectly. Arrest All lets any guard detain every inmate on the server at once with no chasing required. Gun mods upgrade every weapon in your backpack to fully automatic fire with zero spread in a single click. Whether you want a prison life script pastebin loadstring, a full prison life admin script hub, the latest prison life v4 script, or a simple prisoner life script with no key — the complete 2026 collection below covers everything.
Top Prison Life Scripts in 2026: The community's most trusted picks are Blossom Hub for its complete feature set, TZX Project for ESP and weapon spoofing, Mythixz Hub for a polished multi-tool GUI, Moonrise Hub for keyless arrest all and aimbot, and Wheskey Hub for all-round kill-and-control performance.
Prison Life Script Features
The best prison life scripts Roblox include a full stack of combat, movement, and map-control tools. Here's a complete breakdown of what each major feature does during real Prison Life gameplay.
Feature Comparison – All Hub Types
| Script / Hub | Aimbot | Silent Aim | ESP | Gun Mods | Arrest All | Teleport | No Key |
|---|---|---|---|---|---|---|---|
| Blossom Hub | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| TZX Project | ✔ | — | ✔ | ✔ | — | ✔ | ✔ |
| Mythixz Hub | ✔ | ✔ | ✔ | ✔ | — | ✔ | ✔ |
| Crimson Hub | ✔ | ✔ | — | — | — | — | — |
| CoolHub (Open Source) | — | — | ✔ | ✔ | — | ✔ | ✔ |
| Moonrise Hub | ✔ | — | ✔ | — | ✔ | ✔ | ✔ |
| Flash Hub | — | — | — | — | ✔ | ✔ | ✔ |
| Wheskey Hub | ✔ | — | ✔ | — | ✔ | ✔ | ✔ |
| zenss555a (Pastebin) | ✔ | — | — | ✔ | — | — | ✔ |
| xfiNkHuA (Pastebin) | — | — | — | ✔ | — | ✔ | ✔ |
| MinionRoblox (Pastebin) | — | — | — | — | — | — | ✔ |
| Tbao Hub | ✔ | — | ✔ | ✔ | — | ✔ | ✔ |
Prison Life Scripts – Full Collection 2026
Below is our complete, updated list of working prison life scripts for 2026, organised by category. Every entry includes one-click Copy and Download buttons. All no-key versions load instantly with zero verification required.
-- Do You Need Support?
-- Join the discord: discord.gg/84Tc3qXVX4
loadstring(game:HttpGet("https://api.luarmor.net/files/v4/loaders/3687280919e977dc30cde26699a47be7.lua"))()loadstring(game:HttpGet("https://raw.githubusercontent.com/verund638/ArthurHub/refs/heads/main/Tz%20Project"))()loadstring(game:HttpGet("https://raw.githubusercontent.com/YourRealjohn/RobloxScript/refs/heads/main/PrisonLife-Beta"))()--// Discord.gg/crimsonsoftworks \\--
--[ 1 Checkpoint KEY-SYS ]--
loadstring(game:HttpGet("https://raw.githubusercontent.com/zzsiren/Crimson/refs/heads/main/auth.lua", true))()if getgenv().haxloaded then
return
end
if getcustomasset or getgenv().getcustomasset then
local getasset = getcustomasset or getgenv().getcustomasset
spawn(function()
local encoded = game:HttpGet("https://raw.githubusercontent.com/UltraFEmotes/test/refs/heads/main/welcome.txt")
if not encoded or encoded == "" then return end
writefile("Welcome.mp3", base64decode(encoded))
task.wait(0.5)
local asset_id = getasset("Welcome.mp3")
local sound = Instance.new("Sound")
sound.SoundId = asset_id
sound.Volume = 1
sound.Looped = false
sound.Parent = workspace
sound:Play()
sound.Ended:Connect(function()
sound:Destroy()
end)
end)
end
getgenv().haxloaded = true
local sextoy = Instance.new("Message")
sextoy.Parent = workspace
sextoy.Text = "Coolhub"
task.wait(2)
sextoy.Text = "Made by C00lkidd-Scripts"
task.wait(1.6)
sextoy:Destroy()
local function processPart(obj)
if obj:IsA("BasePart") then
task.spawn(function()
while true do
for i = 0, 1, 0.01 do
obj.Color = Color3.fromHSV(i, 1, 1)
task.wait(0.02)
end
end
end)
obj.Transparency = 0.5
obj.CanCollide = false
end
end
local function recursiveProcess(obj)
processPart(obj)
for _, child in ipairs(obj:GetChildren()) do
recursiveProcess(child)
end
end
for _, v in pairs(workspace.Prison_OuterWall.prison_wall:GetChildren()) do
recursiveProcess(v)
end
for _, v in pairs(workspace.Prison_guardtower:GetChildren()) do
recursiveProcess(v)
end
for _, v in pairs(workspace.Prison_Fences:GetChildren()) do
if v.Name == "fence" then
recursiveProcess(v)
local dmg = v:FindFirstChild("damagePart")
if dmg then
local ti = dmg:FindFirstChild("TouchInterest")
if ti then
ti:Destroy()
end
end
end
end
local doors = workspace:FindFirstChild("Doors")
if doors then
doors:Destroy()
end
task.spawn(function()
while task.wait() do
if game.Players.LocalPlayer and game.Players.LocalPlayer.Character then
local hum = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if hum then
hum.WalkSpeed = 25
game.Players.LocalPlayer:SetAttribute("BackpackEnabled", true)
hum.JumpHeight = 5.5
end
if game.Players.LocalPlayer.Character:FindFirstChild("AntiJump") then
game.Players.LocalPlayer.Character.AntiJump:Destroy()
end
end
end
end)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local ESP_ENABLED = false
local TELEPORT_COOLDOWN = 1.6
local lastTeleport = 0
local function GetBillboard(targetCharacter)
local head = targetCharacter:FindFirstChild("Head")
if not head then
return nil
end
local billboard = head:FindFirstChild("AntigravityESP_Billboard")
if not billboard then
billboard = Instance.new("BillboardGui")
billboard.Name = "AntigravityESP_Billboard"
billboard.Adornee = head
billboard.Size = UDim2.new(0, 200, 0, 120)
billboard.StudsOffset = Vector3.new(0, 3, 0)
billboard.AlwaysOnTop = true
billboard.Parent = head
local emojiLabel = Instance.new("TextLabel")
emojiLabel.Name = "EmojiLabel"
emojiLabel.Size = UDim2.new(1, 0, 0.35, 0)
emojiLabel.Position = UDim2.new(0, 0, 0, 0)
emojiLabel.BackgroundTransparency = 1
emojiLabel.TextColor3 = Color3.new(1, 1, 1)
emojiLabel.TextStrokeTransparency = 0
emojiLabel.Font = Enum.Font.GothamBold
emojiLabel.TextSize = 24
emojiLabel.Parent = billboard
local nameLabel = Instance.new("TextLabel")
nameLabel.Name = "NameLabel"
nameLabel.Size = UDim2.new(1, 0, 0.35, 0)
nameLabel.Position = UDim2.new(0, 0, 0.35, 0)
nameLabel.BackgroundTransparency = 1
nameLabel.TextColor3 = Color3.new(1, 1, 1)
nameLabel.TextStrokeTransparency = 0
nameLabel.Font = Enum.Font.GothamBold
nameLabel.TextSize = 14
nameLabel.Parent = billboard
local healthBarBG = Instance.new("Frame")
healthBarBG.Name = "HealthBarBG"
healthBarBG.Size = UDim2.new(0.8, 0, 0.12, 0)
healthBarBG.Position = UDim2.new(0.1, 0, 0.75, 0)
healthBarBG.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
healthBarBG.BorderSizePixel = 0
healthBarBG.Parent = billboard
local healthBarFill = Instance.new("Frame")
healthBarFill.Name = "HealthBarFill"
healthBarFill.Size = UDim2.new(1, 0, 1, 0)
healthBarFill.Position = UDim2.new(0, 0, 0, 0)
healthBarFill.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
healthBarFill.BorderSizePixel = 0
healthBarFill.Parent = healthBarBG
local healthBarCorner = Instance.new("UICorner")
healthBarCorner.CornerRadius = UDim.new(0, 3)
healthBarCorner.Parent = healthBarBG
local healthBarFillCorner = Instance.new("UICorner")
healthBarFillCorner.CornerRadius = UDim.new(0, 3)
healthBarFillCorner.Parent = healthBarFill
end
return billboard
end
local function GetCham(targetCharacter)
local cham = targetCharacter:FindFirstChild("AntigravityESP_Cham")
if not cham then
cham = Instance.new("Highlight")
cham.Name = "AntigravityESP_Cham"
cham.Adornee = targetCharacter
cham.Parent = targetCharacter
cham.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
end
return cham
end
local function UpdateESP()
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
local billboard = GetBillboard(player.Character)
local cham = GetCham(player.Character)
if billboard and cham then
if ESP_ENABLED then
billboard.Enabled = true
cham.Enabled = true
local nameLabel = billboard:FindFirstChild("NameLabel")
local emojiLabel = billboard:FindFirstChild("EmojiLabel")
local healthBarFill = billboard:FindFirstChild("HealthBarBG") and billboard.HealthBarBG:FindFirstChild("HealthBarFill")
local teamName = player.Team and player.Team.Name or "Neutral"
local displayText = player.Name
local emojiText = ""
local color = Color3.new(1, 1, 1)
if teamName == "Inmates" then
color = Color3.fromRGB(255, 170, 0)
displayText = displayText .. " [Inmate]"
local isHostile = player.Character:GetAttribute("Hostile")
local isTrespassing = player.Character:GetAttribute("Trespassing")
if isHostile then
emojiText = emojiText .. "💢"
end
if isTrespassing then
emojiText = emojiText .. "🔗"
end
elseif teamName == "Guards" then
color = Color3.fromRGB(0, 100, 255)
displayText = displayText .. " [Guards]"
elseif teamName == "Criminals" then
color = Color3.fromRGB(255, 50, 50)
displayText = displayText .. " [Criminals]"
else
displayText = displayText .. " [" .. teamName .. "]"
end
nameLabel.Text = displayText
nameLabel.TextColor3 = color
emojiLabel.Text = emojiText
cham.FillColor = color
cham.OutlineColor = color
cham.FillTransparency = 0.5
cham.OutlineTransparency = 0
local humanoid = player.Character:FindFirstChildOfClass("Humanoid")
if humanoid and healthBarFill then
local healthPercent = math.clamp(humanoid.Health / humanoid.MaxHealth, 0, 1)
healthBarFill.Size = UDim2.new(healthPercent, 0, 1, 0)
if healthPercent > 0.5 then
healthBarFill.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
elseif healthPercent > 0.25 then
healthBarFill.BackgroundColor3 = Color3.fromRGB(255, 255, 0)
else
healthBarFill.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end
end
else
billboard.Enabled = false
cham.Enabled = false
end
end
end
end
end
local function CanTeleport()
local now = tick()
local delta = now - lastTeleport
if delta < TELEPORT_COOLDOWN then
local remaining = TELEPORT_COOLDOWN - delta
game.StarterGui:SetCore("SendNotification", {
Title = "TP Cooldown",
Text = "Wait " .. string.format("%.1f", remaining) .. "s before teleporting again"
})
return false
end
lastTeleport = now
return true
end
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Scrolling = Instance.new("ScrollingFrame")
local UIStroke = Instance.new("UIStroke")
local UICorner = Instance.new("UICorner")
local UIListLayout = Instance.new("UIListLayout")
local Title = Instance.new("TextLabel")
local Buttons = {
{ name="CrimBaseTP", text="TP to Crim Base" },
{ name="PrisonTP", text="TP to Prison" },
{ name ="GuardRoomTP", text="TP in Guard Room"},
{ name="ModGguns", text="Mod All Guns" },
{ name = "GetRem", text="Get Rem (shotgun)"},
{ name = "GetM9", text="Get M9 (pistol)"},
{ name = "GetFAL", text = "Get FAL (paid/ar)"},
{ name = "GetAK", text = "Get AK47 (ar)"},
{ name = "GetM4", text = "Get M4A1 (paid/ar)"},
{ name = "ToggleESP", text = "Toggle ESP (OFF)"}
}
ScreenGui.Parent = game:WaitForChild("CoreGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundTransparency = 0.7
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.Position = UDim2.new(0.35, 0, 0.25, 0)
Frame.Size = UDim2.new(0, 300, 0, 260)
UIStroke.Parent = Frame
UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
UIStroke.Thickness = 2
UIStroke.Color = Color3.fromRGB(255, 80, 80)
UICorner.Parent = Frame
Title.Parent = Frame
Title.Size = UDim2.new(1, 0, 0, 50)
Title.BackgroundTransparency = 1
Title.Text = "Prison life"
Title.Font = Enum.Font.GothamBlack
Title.TextSize = 24
Title.TextColor3 = Color3.fromRGB(255, 50, 50)
Scrolling.Parent = Frame
Scrolling.Position = UDim2.new(0, 0, 0, 50)
Scrolling.Size = UDim2.new(1, 0, 1, -50)
Scrolling.BackgroundTransparency = 1
Scrolling.CanvasSize = UDim2.new(0, 0, 0, 0)
Scrolling.ScrollBarThickness = 4
Scrolling.AutomaticCanvasSize = Enum.AutomaticSize.Y
Scrolling.ScrollingDirection = Enum.ScrollingDirection.Y
UIListLayout.Parent = Scrolling
UIListLayout.Padding = UDim.new(0, 10)
UIListLayout.FillDirection = Enum.FillDirection.Vertical
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
for _, info in ipairs(Buttons) do
local btn = Instance.new("TextButton")
btn.Name = info.name
btn.Parent = Scrolling
btn.Size = UDim2.new(0.85, 0, 0, 40)
btn.BackgroundTransparency = 0.6
btn.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
btn.Text = info.text
btn.Font = Enum.Font.GothamBold
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.TextScaled = true
Instance.new("UICorner", btn)
btn.MouseEnter:Connect(function()
btn.BackgroundTransparency = 0.3
end)
btn.MouseLeave:Connect(function()
btn.BackgroundTransparency = 0.6
end)
btn.MouseButton1Click:Connect(function()
if info.name == "ModGguns" then
game.StarterGui:SetCore("SendNotification", {Text="Make sure you aren't holding any guns rn", Title="Modded shit idfk"})
for i, v in pairs(LocalPlayer.Backpack:GetChildren()) do
if v:GetAttribute("FireRate") ~= nil then
v:SetAttribute("FireRate", 0.02)
v:SetAttribute("AutoFire", true)
v:SetAttribute("SpreadRadius", 0)
game.StarterGui:SetCore("SendNotification", {Text="Modded " .. v.Name .. " successfully!", Title="Modded shit idfk"})
end
end
elseif info.name == "CrimBaseTP" then
if CanTeleport() then
LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Criminals Spawn"].SpawnLocation.CFrame
end
elseif info.name == "PrisonTP" then
if CanTeleport() then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(916, 100, 2369)
end
elseif info.name == "GuardRoomTP" then
if CanTeleport() then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(828, 100, 2303)
end
elseif info.name == "GetRem" then
if CanTeleport() then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(821, 101, 2217)
end
elseif info.name == "GetM9" then
if CanTeleport() then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(813, 101, 2217)
end
elseif info.name == "GetFAL" then
if CanTeleport() then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-916, 94, 2048)
end
elseif info.name == "GetM4" then
if CanTeleport() then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(847, 101, 2217)
end
elseif info.name == "GetAK" then
if CanTeleport() then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-931, 94, 2039)
end
elseif info.name == "ToggleESP" then
ESP_ENABLED = not ESP_ENABLED
btn.Text = "Toggle ESP (" .. (ESP_ENABLED and "ON" or "OFF") .. ")"
UpdateESP()
end
end)
end
local UIS = game:GetService("UserInputService")
local dragging = false
local dragStart, startPos
Frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = Frame.Position
end
end)
Frame.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = false
end
end)
UIS.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
Frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
task.spawn(function()
while true do
for i = 0, 1, 0.01 do
UIStroke.Color = Color3.fromHSV(i, 1, 1)
task.wait(0.02)
end
end
end)
task.spawn(function()
while true do
for i = 0, 1, 0.01 do
Title.TextColor3 = Color3.fromHSV(i, 1, 1)
task.wait(0.02)
end
end
end)
game.StarterGui:SetCore("SendNotification", {Text = "Loaded Successfully", Title = "Coolhub :D"})
RunService.RenderStepped:Connect(UpdateESP)loadstring(game:HttpGet('https://pastebin.com/raw/umH4HGXw'))()loadstring(game:HttpGet("https://raw.githubusercontent.com/scripture2025/FlashHub/refs/heads/main/PrisonLife"))()loadstring(game:HttpGet(('https://raw.githubusercontent.com/WeshkyPL/WehskyHub/refs/heads/main/WheskyHubV1.lua'),true))()loadstring(game:HttpGet("https://raw.githubusercontent.com/zenss555a/script/refs/heads/main/Prison-Life.lua", true))()loadstring(game:HttpGet("https://pastebin.com/raw/xfiNkHuA"))()loadstring(game:HttpGet("https://raw.githubusercontent.com/MinionRoblox/PRISON-LIFE/main/SCRIPT.lua"))()loadstring(game:HttpGet("https://raw.githubusercontent.com/tbao143/thaibao/main/TbaohubPrisonLife"))()How to Run Prison Life Script – Step by Step
Running a roblox prison life script takes under two minutes. Follow these steps and you'll have aimbot, ESP, and full gun mods active whether you're on PC or mobile.
Download a Trusted Executor
Get a reliable executor — Delta is recommended for Android mobile, while Xeno and Solara are the top PC options. Delta handles any prisoner life script loadstring cleanly on both platforms.
Open Prison Life on Roblox
Launch Roblox and join an active Prison Life server. Wait until you've fully spawned and selected your team — officer, inmate, or criminal — before injecting any script.
Launch Your Executor Alongside the Game
Open your executor while Prison Life is running in the background. Both need to be active simultaneously for injection to work correctly. No-key scripts require no external site — just copy and execute.
Copy Your Script from RbxScriptHub.com
Pick your hub from the prison life scripts above — Blossom Hub for the most complete loadout, Moonrise Hub for arrest all, or any of the pastebin options for a fast one-line load — and hit Copy Script.
Paste and Execute
Paste the loadstring into your executor's script box and press Execute. The hub GUI will appear inside the game within seconds, ready to configure.
Toggle Features and Dominate
Enable aimbot, ESP, silent aim, gun mods, or teleports from the GUI. Guard players can activate Arrest All to detain the entire server instantly. Inmate and criminal players can combine NoClip with boosted WalkSpeed to exit the facility before any officer can respond.
💡 Pro Tip: Use Blossom Hub or Wheskey Hub for the most complete experience with the lowest detection profile. If using gun mods, keep the fire rate at a realistic-looking speed — maximum automatic fire in a populated server will attract reports quickly. Running in a low-population server first helps calibrate your settings.
Prison Life Script – FAQs
Conclusion – Best Prison Life Script 2026
A prison life script turns every Prison Life session into a completely controlled experience. Whether you need a prison life script aimbot for guaranteed eliminations, silent aim that makes every hit invisible, ESP that tracks all 20 players through every wall, or a prison life admin script style gun mod that maxes out your entire backpack in one click — the 12-script collection above covers every playstyle across 4 categories with one-click copy and instant execution.
Guards can activate Arrest All and neutralise entire servers in seconds. Inmates can pair NoClip with teleports to escape the facility before any officer can physically respond. Criminals can use kill aura and aimbot to eliminate anyone who gets in their way. Whether you're after the latest prison life v4 script, a trusted prison life script pastebin loadstring, a keyless prisoner life script, or the most feature-complete hub on the server — this complete 2026 collection at RbxScriptHub.com has every working version ready to run.
Find more working Roblox scripts at RbxScriptHub.com — updated regularly with the latest keyless prison life scripts, codes, and scripts for all your favourite Roblox games.